Changes in Story and Gameplay
Welcome to the fourth devlog of our upcoming game, Sylvana's Trail. We will discuss about some changes in-game that will be made, especially on the story and the gameplay.
At first, the game designer wanted to have a gameplay where players can input wording commands into actions to fight enemies, but for some reasons it got changed into a combination of arrow keys in order to make enemies either back off a few blocks, restraint them from moving, or even defeat them. The story flow of the game will be much shorter due to some reasons that we cannot tell. So far, we are still struggling on making things work (such as UI, actions, etc.).
When we are ready to publish the prototype, we will inform the updates on the next devlog. So be sure to wait for our next updates, and thank you for staying tune.
Files
Get Sylvana's Trail
Sylvana's Trail
Status | Released |
Author | Squalo Studio |
Genre | Platformer, Puzzle |
Tags | 2D, Crime, Mystery, mythology, Singleplayer |
More posts
- FinalizationJan 15, 2019
- Second AreaDec 12, 2018
- Prologue ChaseNov 27, 2018
- Prototype UpdateNov 05, 2018
- Prototype ReleaseOct 28, 2018
- New Character and Background SpriteOct 22, 2018
- Story and Gameplay UpdatesOct 13, 2018
- Here's to an exciting future!Oct 01, 2018
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